The SRL race has concluded! Congrats to Bonygrunt who took the first place with a time of 21 minutes and 36 seconds! Only 80 seconds from the current world record of 20:16, held by crate. A mighty 33 entrants in total, 32 which crossed the finish line.

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by / March 27, 2013 / Posted in: Nimbus, Race Comments

So, a while back we were very surprised to learn that the mighty fine people over at SpeedRunsLive had been racing nimbus a bit over the last couple months or so. One thing lead to another and now we’re very excited to announce that we’re collaborating on a race event, taking place two weeks from now on the 23rd of march, where the winner will get to collaborate on designing a piece of content for Nimbus+!

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by / March 10, 2013 / Posted in: Nimbus, Race Comments

So it’s finally up! Like two years overdue, but hey, better late than never. It was supposed to be launched together with SPACEMAZERACE, but things rarely turn out as planned around here. There’s still some quirks to be ironed out, but overall most of it seems to work.

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by / February 17, 2012 / Posted in: News, Nimbus, Status Comments

A while back I was repping noumenon at a game jam at BTH, a local university. Memory is getting fuzzy but the time frame were 24 hours and the theme was a free interpretation of an image of space printed on a piece of paper. The next day, after about 13 hours of work, I called it done and didn’t touch it again. I actually wrote a blog post about the event, containing a download link to the game and detailing the development of it and some stuff around it, but apparently forgot to post it, heh.

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by / February 10, 2012 / Posted in: Prototyping, Release Comments

Sooo, we though we’d tell you some about how Nimbus was developed, how it started and what happened on the way to it’s release.

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by / January 31, 2011 / Posted in: Development, Nimbus Comments