by / September 29, 2016 / Posted in: Snakebird Comments

We have gotten a bunch of questions about the art in snakebird, so instead of trying to answer them on twitter we’re collecting everything in this article. It should cover everything that we’ve been asked and then some. If you’re unfamiliar with 3D terminology and/or Unity some of the stuff below may be tricky to follow however. Also, for clarification, the game is made in Unity 4.6.x. It’s possible some things has changed or issues been ironed out since.

Read more
by / August 16, 2016 / Posted in: Art, Development, Snakebird, Technical Comments

It took a while but alternatives to steam is now finally available on Humble Store and itch.io! DRM free, no installer. Just unpack and play. We’ll also run a release discount on both stores for a while.

Read more
by / September 21, 2015 / Posted in: Release, Snakebird Comments

We thought we could show some development screenshots and detail some of the paths the game took over the course of the develpoment.

Read more
by / May 28, 2015 / Posted in: Development, Snakebird Comments


Change log:

Read more
by / May 15, 2015 / Posted in: Patch, Snakebird Comments

We´ve gotten the question a couple of times, and we´ve seen a fair share of “it has to right?” out there, but now we´re making it official. Right now we´re working on some stuff to patch the steam version like being able to re-map the keys and some bug fixes, but as soon as we´re solid on all the platforms we´ve release on so far we´re going to start working on getting it to “the mobile platforms”.

Read more
by / May 11, 2015 / Posted in: Development, News, Snakebird Comments

Carl, our main man and the guy behind the music and sound has just made the soundtrack available for your listening pleasure. You can listen to them online or download them for the low price of whatever you want to pay. Carl is an awesome dude and has helped us out a lot over the years so please consider throwing some money his way if you like his stuff.

Read more
by / May 7, 2015 / Posted in: Music, News, Snakebird Comments

The game is finally out, and we´re so excited that we forgot to post it here.

Read more
by / May 6, 2015 / Posted in: Release, Snakebird Comments

We’ve just completed our latest game Snakebird which will be hitting steam on May 4th. It’s quite a different game than Nimbus, the only thing in common is that they’re both puzzle games, Snakebird more so than Nimbus. If you’re into challenging pure puzzle games we’re sure you’ll love it however!

Read more
by / April 20, 2015 / Posted in: Uncategorized Comments

Carl Karjalainen, the brains behind the soundtrack for the PC version, has just released a small sample from the new soundtrack!

Read more
by / July 15, 2013 / Posted in: Development, Music, Nimbus, Status Comments